11/18/2023 0 Comments Forspoken gamestar![]() The combat is one of the most fun parts of “Forspoken.” The real-time system from “Final Fantasy XV” puts a bigger emphasis on magic here. From there, the game’s story unfolds like “Avatar: The Last Airbender,” in which Frey must take the Tantas down to collect their remaining elemental powers, while also finding a way back home to New York. The Break is being spread by the four Tantas, once benevolent rulers who’ve gone mad from it. Athia is under threat by something called the Break, which turns people into violent monsters - and Frey is the only one seemingly unaffected by its exposure. When Frey steps into Athia, she meets Cuff, a magical bracelet that imbues her with elemental powers to defend herself. However, there remains some room for improvement in its supporting cast and pacing. “Forspoken” feels fluid to play and has gorgeous visuals to support its open-world structure. What comes after is a journey of self-discovery, finding her place in the world, and lots of parkour. I remember the days when PS5 was supposed to be 22GB/s and destroy everything to the point games on other platform would either not work, be lower quality or need elevators and that the solution like DirectStorage, Velocity Archetecture were PR marketing myths.What if you took the gameplay of modern-day “Final Fantasy” and combined it with the exploration of “Horizon Zero Dawn?” You’d get something like “ Forspoken.” The game follows a young woman named Frey from New York as she suddenly gets whisked away into a new world called Athia, filled with magic and dragons. Not surprising, you jumped straight to the mythical i/o complex which has already been debunked. Typin You people are still trying to push the "ps5 god tier sdd" immaculate "i/o complex", "6 lane" none-sense which has already been debunk a hundred times. In fact Control for example uses PS5’s kraken compression and XS still loaded faster. Yet Matrix loads faster on the Xbox Series.Now you are claiming there hasn't been a game that fully leverages the SSD/IO? So which is it? Remember the viral quote "Epic game had to completely redesign UE5 to leverage PS5 SSD/IO". Developers have and are already overhauling their engine to take advantage of the ssd/up for loading. Whats next? claiming that the current games are not taking full advantage of the PS5 ssd/io? that's a joke. So if its "mythical i/o complex".why can't it be a "mythical direct storage and velocity architecture"? So which is it, the magically i/o complex or the ssd? Cause XS with slower SSD is performing better or virtually the same in ALL games. "Oh the i/o complex is doing all the work and the ssd doesn't really matter." ![]() You people then result to glorifying Rachet & Clank, which was also debunked by DF by taping off the SSD and running it on 1.7 GB/s SSD.īut people still couldn't give up on the house of cards so they make up things like. You couldn't take that so you have to comment about the PS5. This DirectStorage and Win 11 Storage is further proving that. This completely debunks the myth-tical ssd and i/o complex or that other platforms need elevators. Then you have the loading speeds of dozens of games with completely identical loading times or difference that is around a second or less. ![]() Guess what the matrix demo will be released on PC in less than 3 weeks and we will see it perform with an even better resolution and FPS and load the same or faster on PC. Actually it loads faster on the xbox series. Not just that but the loading speed is also the same. Then we have the matrix demo which proves yet again that there no god tier SDD or myth-tical i/o complex as xbox series and PS5 runs identically. Not only can PC run the 2020 PS5 demo, it runs it at a higher resolution and FPS WITHOUT DirectStorage and using old windows 10 storage system. People were saying that the Xbox and PC version of games would need elevators and that Xbox and PC wouldn't be able to run certain games like the 2020 PS5 demo.Īll of which have been debunked. Its funny because the only people that were calling anyone a liar was people saying MS were lying about Direct Storage and Velocity Architecture. You people are still trying to push the "ps5 god tier sdd" immaculate "i/o complex", "6 lane" none-sense which has already been debunk a hundred times. ![]()
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